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Table of Contents

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Arduino (C/C++)

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GumbandConnection

A Gumband communication instance (only one can exist per device). Functions for this class are listed below:

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GumbandConnection MyGumband;

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begin()

Initiates the Gumband connection.

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MyGumband.begin();

MyGumband.begin(1);

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id()

Sets the Hardware ID of the Gumband Hardware. This is a unique identifier generated by the Gumband UI. Each separate registered Gumband Hardware device receives its own ID. This ID is required to link Hardware to a specific Exhibit in the Gumband UI.

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MyGumband.id(16);

MyGumband.id(“16”);

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username()

Set the Gumband master control server username. This must match the username created for this device within the Gumband UI.

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MyGumband.username(“MarlonBando”);

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password()

Set the Gumband master control server password. This must match the password created for this device within the Gumband UI.

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MyGumband.password(“P455W0RD!”);

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connected()

Returns ‘1’ if the Hardware has a valid network connection.

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if(MyGumband.connected() == 1) { //Connected to Network }

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connectedMaster()

Returns ‘1’ if the Hardware has a valid master server connection.

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if(MyGumband.connectedMaster() == 1) { //Connected to Master }

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connectedExhibit()

Returns ‘1’ if the Hardware has a valid Exhibit server connection.

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if(MyGumband.connectedExhibit() == 1) { //Connected to Exhibit }

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event()

Publish a text message to the ‘event’ log.

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MyGumband.event(“An event has occurred!”);

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error()

Publish a text message to the ‘error’ log.

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MyGumband.error(“An error has occurred!”);

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debug()

Publish a text message to the ‘debug’ log.

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MyGumband.debug(“Something routine has occurred!”);

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print()

Print data to the Hardware USB serial port.

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MyGumband.print(“Hello World!”);

MyGumband.print(25);

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GumbandProperty

An instance of a Gumband property or endpoint. An individual instance must exist for every Gumband property in the Exhibit.

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GumbandProperty MyProperty;

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begin()

This function creates a named property within a named peripheral container and registers it with the Gumband server so we can publish or subscribe to it. A Gumband instance must first exist before this function will succeed.

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MyProperty.begin(“PeripheralName”, “PropertyName”, gmbnd_button);

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publish()

Publish data to the property endpoint.

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Bundles support an AT command set over a serial interface.

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AT

Empty test command, Bundle will respond with “OK” if successfully receiving AT commands.

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AT+GBSET

Change or initialise Gumband settings.

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Example Usage:

AT+GBSET=7,10

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AT+GBAUTH

Set the Gumband Master server authorization credentials.

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AT+GBAUTH=”MarlonBando”,”P455W0RD!”

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AT+GBCREATE

Create a Publish or Subscribe Property

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AT+GBCREATE=Sub,”Front Panel”,LED,gmbnd_led

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AT+GBPUB

Publish to a Property

Syntax:

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AT+GBDEBUG=”Motor Enabled”

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AT+GBERROR

Publish an Error message.

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AT+GBERROR=”Motor Stall Detected!”

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AT+GBDEBUG

Publish a Debug message.

Syntax:

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AT+GBDEBUG=”Motor Enabled”

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AT+GBEVENT

Publish an Event message.

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AT+GBEVENT=”A user pushed the start button”

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+GBSUB

Data from a subscribed property, this command is sent from the device and cannot be written to.

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AT+GBSUB=”Front Panel”,LED,0x00F0

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Gumband Property Types

Property Type

Size

Description

gmbnd_button

1 byte

Momentary Button -
0 = Release

1 = Press
2 = Toggle/Moment

gmbnd_switch

1 bool (byte)

Toggle Switch -
0 = Off
1 = On

gmbnd_encoder

4 bytes

32-bit number

gmbnd_relay

1 bool (byte)

Relay -
0 = Off
1 = On

gmbnd_pwm

4 bytes

PWM Duty Cycle

gmbnd_led

2 bytes

Brightness

gmbnd_motor_position

4 bytes

gmbnd_motor_speed

4 bytes

gmbnd_motor_accel

4 bytes

gmbnd_step_motor

4 bytes

gmbnd_addr_led

7 bytes

IARGBW

I = Index (16bit)
A = alpha/brightness

RGBW = Color Bytes

gmbnd_byte

1 byte

Generic 8 bit number

gmbnd_int32

4 bytes

Generic 32 bit number

Glossary