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GumbandConnection

A Gumband communication instance (only one can exist per device). Functions for this class are listed below:

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GumbandConnection MyGumband;

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begin()

Initiates the Gumband connection.

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MyGumband.begin();

MyGumband.begin(1);

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id()

Sets the Hardware ID of the Gumband Hardware. This is a unique identifier generated by the Gumband UI. Each separate registered Gumband Hardware device receives its own ID. This ID is required to link Hardware to a specific Exhibit in the Gumband UI.

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void id(const char* id);

Example Usage:

MyGumband.id(16);

MyGumband.id(“16”);

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username()

Set the Gumband master control server username. This must match the username created for this device within the Gumband UI.

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MyGumband.username(“MarlonBando”);

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password()

Set the Gumband master control server password. This must match the password created for this device within the Gumband UI.

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MyGumband.password(“P455W0RD!”);

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connected()

Returns ‘1’ if the Hardware has a valid network connection.

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if(MyGumband.connected() == 1) { //Connected to Network }

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connectedMaster()

Returns ‘1’ if the Hardware has a valid master server connection.

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if(MyGumband.connectedMaster() == 1) { //Connected to Master }

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connectedExhibit()

Returns ‘1’ if the Hardware has a valid Exhibit server connection.

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if(MyGumband.connectedExhibit() == 1) { //Connected to Exhibit }

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event()

Publish a text message to the ‘event’ log.

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MyGumband.event(“An event has occurred!”);

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error()

Publish a text message to the ‘error’ log.

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MyGumband.error(“An error has occurred!”);

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debug()

Publish a text message to the ‘debug’ log.

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MyGumband.debug(“Something routine has occurred!”);

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print()

Print data to the Hardware USB serial port.

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MyGumband.print(“Hello World!”);

MyGumband.print(25);

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GumbandProperty

An instance of a Gumband property or endpoint. An individual instance must exist for every Gumband property in the Exhibit.

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GumbandProperty MyProperty;

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begin()

This function creates a named property within a named peripheral container and registers it with the Gumband server so we can publish or subscribe to it. A Gumband instance must first exist before this function will succeed.

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MyProperty.begin(“PeripheralName”, “PropertyName”, gmbnd_button);

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publish()

Publish data to the property endpoint.

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