Here is some documentation to help get you started with the Gumband SDK. It is broken up into three sections:
Quick Start
An overview of all the features Gumband provides through the SDK and how these features can contribute more reliable health monitoring, configuration control, and measurement of user interaction to your exhibit. It can also serve as a quick reference “cheat sheet” for usage of the Gumband SDK.
Tutorial: Digital Signage and Game
In this section, you’ll build a simple example app that demonstrates how to:
Use statuses as health checks for your exhibits.
Use controls to trigger one-time events in your exhibits.
Use settings to add configurations to your exhibits.
Send logs to Gumband to assist in debugging.
Send reporting events to Gumband to capture user interactions.
Send email notifications when maintenance is required.
This tutorial is an electron app that doubles as a digital signage and a video game.
Thinking In Gumband
How should I think about Gumband to get the most out of it? How does Gumband change the way I approach exhibit development?