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Welcome to the Gumband SDK Getting Started docs! These will give you all of the basic tools you need to integrate Gumband into your project, but how Gumband can best contribute to your specific exhibit will probably be unique. The goal of these docs is to describe the basic building blocks of a Gumband-based project, and to help you start thinking about your exhibit in “Gumband terms”. These docs are broken up into three sections:

Quick Start

An overview of all the features Gumband provides through the SDK and how these features can contribute more reliable health monitoring, content configuration, and measurement of user interaction for your exhibit. It can also serve as a quick reference “cheat sheet” for usage of the Gumband SDKa detailed tutorial, a quick start guide, and an API reference doc. Each progressive section assumes a greater familiarity with NodeJS (the environment the Gumband SDK is built upon) and Gumband in general. If one section feels too advanced, try an earlier one; the tutorial should be accessible even to absolute beginners.

Tutorial: Digital Signage and Game

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This tutorial is an electron app that doubles as a digital signage and a video game. If you’d prefer to skip to the ending end and simply go look through the code for of the completed Tutorial, you can find that here.

Thinking In Gumband

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Quick Start

An overview of all the features Gumband provides through the SDK and how these features can contribute more reliable health monitoring, content configuration, and measurement of user interaction for your exhibit. Intended for someone who is familiar with NodeJS, but is new to Gumband.

API Reference

An API document of all functions available in the Gumband SDK and all websocket events that can be emitted from the Gumband SDK.