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Motivation
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Often , especially when an exhibit requires some form of presets, an exhibit the developer needs will need a way to represent many instances of identically structured groups of settings. For example, imagine a simple exhibit that controls a lighting system where the goal is to change the state of the lights with different presets. Sounds simple enough; just use a DROPDOWN Dropdown
setting type where the user can select one of the many preconfigured presets:
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export const MANIFEST = { "manifest": { "statuses": [ ... ], "controls": [ ... ], "settings": [ { "id": "lighting-presets", "type": "Dropdown", "display": "Lighting Preset", "items": [ { "id": "presetId1morning", "display": "My Preset Name 1Morning", "order": 0 }, { "id": "presetId2afternoon", "display": "My Preset Name 2afternoon" }, { "id": "presetId3evening", "display": "My Preset Name 3Evening" } ] } ] } } |
But what if an additional preset is added to the lighting system after the exhibit is installed? Then the exhibit developer must manually add this preset to the manifest:
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export const MANIFEST = { "manifest": { "statuses": [ ... ], "controls": [ ... ], "settings": [ { { "id": "lighting-presets", "type": "Dropdown", "display": "Lighting Preset", "items": [ [...] { "id": "newPresetIdafter-hours", "display": "MyAfter New PresetHours" } ] } ] } } |
So if more presets need to be added post-installation, this setup will increase the technical expertise needed requires a considerable effort to update an the exhibit over its lifecycle.
Settings Lists solve this problem by allowing a developer to define groups of settings that can be dynamically created and modified after exhibit installation.
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Setting Lists enable the dynamic creation of settings in the Gumband UI by following a predefined pre-defined schema in the manifest. The schema of the Setting List is essentially its the class definition of each item the Setting List contains, and it defines what settings which defines the Setting fields and types that should be present in each new setting list Setting List item instance. Once the schema is defined in the manifest, setting items, each of which contains each new setting defined in the schema, can be created Setting List item instances can be manipulated through the Gumband UI.
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When these instances are created, modified, or deleted, the Gumband platform sends signals to the exhibit’s NodeJS SDK with the updated changes.
In-Depth Usage
For this example, imagine an exhibit that takes a few pieces of data to configure different presets for a screenDigital Signage display.
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Manifest Setting List Implementation
Settings Lists
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Settings Lists are are defined in the Manifest file in a similar manner to top-level settings. The only difference is that they require an additional entry property to define the schema, which is just another ; an array of settings.
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{export const MANIFEST = { "manifest": { "statuses": [ ... ], "controls": [ ... ], "settings": [ { "id" { id: "screens", "type" type: "SettingsList", "display": " display: "Screens", "order" order: 0, // optional "schema" schema: [ // any Gumband setting types can be included { { "id": "bkg_img", "type": "FileSelection", "display": "Background Image", order: 0 "order": 0 }, { { "id": "header", "type": "TextInput", display: "Header", "display": "Header", order: 1 }, "order": 1 }, { { "id": "body", "type": "TextInput", "display": "Body", order: 2 "order": 2 } ] }, } ] }, ], } } |
Exhibit Manipulation
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Once added to the manifest and with the exhibit running, the Settings List will appear as its own setting on the Settings Page. The (0)
indicates that there are currently no instances of list items in the Screens
SettingList SettingsList. Click it to view, create, and modify list items.
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Create a new setting list Setting List item by clicking the Create New
button, which will open a modal.
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This callback is fired for each individual Setting modified, which means that if fields in more than one Setting List Instance item instance are updated, you’ll receive them all as individual setting callbacks, in potentially any order:
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It is also possible to retrieve SettingList SettingsList instances manually.
With two setting list Setting List items in the Screens
SettingList SettingsList, the following code will deliver JSON-formatted data of the SettingsList schema followed by the items themselves with all associated data.
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Individual Settings within each setting list item can be retrieved and modified manually as well:
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The sdk version 1.0.45 introduced features that allowed the above example to work as shown. However, previous versions of the sdk were unable to find settings contained within settings lists without the exhibit developer implementing a workaround. If you are using sdk version 1.0.44 or lower, you must implement something similar to following workaround to manually read and write settings contained within SettingLists. The key logic for this method of retrieving and saving a SettingsList item setting is to first get its The following example assumes the exhibit has a single Setting List.
You can also update the Setting value through a similar mechanism:
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With these callbacks and access functions provided by the NodeJS SDK, it becomes a breeze to respond to setting changes in real time or retrieve and update the List elements as a single-point-of-truth. To provide a robust means of storing intricate data, it’s possible to nest a SettingsList inside the schema of another in the Manifest. Currently up to Two levels of SettingsList nesting are supported. For example, the following modification to our original Manifest would allow any number of Images to be added to any particular Screen
SettingsList instance.
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export const MANIFEST = {
manifest: {
statuses: [ ... ],
controls: [ ... ],
settings: [
{
id: "screens",
type: "SettingsList",
display: "Screens",
order: 0, // optional
schema: [ // any Gumband setting types can be included
{
id: "screen_images",
type: "SettingsList",
display: "Screen Images",
order: 0, // optional
schema: [
{
id: "imgs",
type: "FileSelection",
display: "Images",
order: 0
}
]
},
{
id: "header",
type: "TextInput",
display: "Header",
order: 1
},
{
id: "body",
type: "TextInput",
display: "Body",
order: 2
}
]
},
],
}
} |